
First, like the console versions, Rayman Origins for the 3DS tracks a lot of progression-based stats – all the medals you’ve collected, your record times and high scores for each stage, your total playing time, and so on. Before wrapping up this little preview, I would like to mention the additional replay value-extending features. Though some of this is due to understandable hardware limitations, it is hardly satisfying when the PS3 and Xbox 360 versions were almost universally acclaimed for being so intuitive.Īlso, the loading times in the demo version were terribly long – I wouldn’t normally complain, but in my first few attempts with each stage, I actually said, “Is this game really still loading?” I certainly hope this issue is resolved by the time the full game comes out – again, not to be a Debbie Downer, but I really cannot recall playing a single game with such lengthy load times for any Nintendo handheld in the past.ĭespite some of these issues with the Rayman Origins trial version, I am still looking forward to the 3DS port. Almost immediately, I noticed that the frame rate leaves a lot to be desired – the 3DS version is much rougher and basically moves less fluidly than the console counterparts.

Unfortunately, I also experienced some sluggishness and an overall lack of smoothness in my time with the Rayman Origins demo. The catchy music is also back – I was most excited to hear the tune from the game’s tricky but exciting “chase stages”. The vibrant art style featured in the original version really comes to life on the 3DS, bringing out a lot of the intricate detail featured in each of the stages, character models, and animations. The visuals in Rayman Origin were one of its high points, and the demo doesn’t disappoint – it looks absolutely brilliant, particularly with the 3D effects turned on. The three different levels actually allow you to experience the three major forms of game design utilized in the game from the traditional platforming to the chase stages and finally the shooter sequences. Overall, the demo does a great job of showing off how much depth and complexity is involved with the game, from finding hidden Lums to beating your high scores to earn medals and so on. The demo version offers three of the game’s stages (“Swinging Caves”, “Playing in the Shade”, and “Shooting Me Softly”) for you to try out, giving a brief but satisfying glimpse at the range of platforming challenges and secrets contained in the actual game. Disclosure: We may earn a commission from links on this pageįortunately, some of Rayman Origin’s most redeeming qualities appeared to be ported very well to the Nintendo 3DS.
